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Every real-time strategy game has a
super-weapon, in Rise & Fall, the super-weapon is you. Unlike an
orbital death ray or a devastating magic spell, Rise & Fall's super-weapon
is a warrior-hero of the ancient world, controlled and directed by the player. |
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This revolutionary innovation, called
Hero Command Mode, allows players who've acquired the proper glory and
stamina for their heroes to get down on the ground in a third-person
viewpoint and fight alongside their troops. |
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Use your hero to
take out the archers on the enemy walls so that your ladder
teams may approach, or hold your hero in reserve for the
enemy counter-attack. When the city gates open and the
enemy pours out, a hero can distract the main force with his
or her devastating attacks while the main body of the army
rushes in and seizes the city. Or a hero can sneak in through
a breached wall and raise havoc among the city's population,
destroying the enemy's ability to make war and softening him up
for a devastating attack from your army. |
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You've never seen a historical RTS from
this level before, and the effect is awe-inspiring when scaling
the walls of ancient cities, destroying the armies that guard them
and running through the architecture of the ancient world. |
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